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Psn bust a move 4
Psn bust a move 4







psn bust a move 4
  1. #Psn bust a move 4 plus#
  2. #Psn bust a move 4 series#

There isn't much point in keeping them enabled either, because most of the game modes were removed from the demo and will eventually softlock the game to a black screen. Directional controls are locked in the main menu.The final game adds four more common tiles, to add up to a total of 12.Anyway, the true palette used for the proto tile is unknown. Not really a loss consideirng an almost identical block still remains in both versions of the game. One of the eight common background tiles in the prototype was overwritten with the one used in the Edit Mode ending when not all 25 levels are defined.Note that the addition of the new loading screen also added a few more characters to the font.

#Psn bust a move 4 plus#

The only change in the existing characters is the plus sign being replaced with two hyphens.

  • On the other hand, the 8x16/16x16 font is mostly identical between versions.
  • To make room for the new loading screen text, the (unused) lowercase English font and most of the (still unused) "box characters" (?) were removed in the final game.
  • It looks similar to the loading screens from the Sega Saturn ports of the previous games.
  • The loading screen is much simpler in the prototype and reuses the generic 8x16 font.
  • The screen resolution is 320x232 in the prototype, which was reduced to 319x228 in the final game.
  • More in detail in the following sections.
  • The game resembles the arcade version a lot more as most of the port-specific changes haven't been made yet.
  • ^ "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)".
  • ^ "Bust-A-Move 4 (PlayStation) - GameRankings".
  • ^ "Bust-A-Move 4 (PC) - GameRankings".
  • ^ "Bust-A-Move 4 (Dreamcast) - GameRankings".
  • Archived from the original on September 17, 2002. Once all the maps created have been completed, an ending is displayed. The ranks are "10th Class", "1st Class", "1st Honor" and "Expert".
  • Player Vs Player is a multiplayer mode.
  • After defeating each character once, frequent matches will strengthen each one, making it harder and harder to win. In this mode, is it possible to meet new characters who do not appear in the other modes once defeated, they can be used in other modes. The more are defeated before losing, the more of a picture of the character is revealed.
  • Win Contest is a simple tournament where the player must fight and defeat as many opponents as possible.
  • Any character can be chosen for this mode except the unlockable characters. Eventually, they will reach Madame Luna and upon her defeat, she will be revealed to be Dreg, the main antagonist in the series. They must face each character of the main characters and defeat them to move on (in the case of the character not being Bub or Bob, they also must face a clone of themselves), in a linear fashion.
  • Story Versus follows the player's chosen character in their adventure to regain the seven light bubbles and do whatever it was that character planned with them.
  • New tarot cards are revealed when each of the stages currently shown is completed. The aim is to complete each of the tarot card stages, gaining that tarot card once its group of rounds is completed.
  • Story Puzzle consists of a backdrop with multiple tarot cards superimposed on it.
  • This continues, meaning there are many possible routes to completing the puzzle mode. To proceed to either the stages B or C, the player must complete A.
  • Puzzle Mode consists of a field of stages labelled A-Z, in a triangle.
  • If this, in turn, causes more bubbles to drop, then the chain reaction can continue. When a bubble is dropped, it can move to another place on the board if this causes more bubbles to pop. Then the player can triangulate until acquiring the necessary bubbles to clear both anchor bubbles, while still keeping both ends of the pulley clustered together.Ĭhain reactions occur only on the two player (or player and CPU) modes. One possible strategy is to form a bubble cluster between two pulleys to prevent them from lowering or rising at all. This requires added strategy to prevent one side from moving too far and therefore losing the game. If a pulley is shaking and a bubble is attached, the resulting heavier side will lower. Popping some on one side will cause that side to be "lighter" and therefore rise. The pulley system consists of two groups of bubbles attached to either side of a pulley.

    #Psn bust a move 4 series#

    This installment of the series introduces two new features: the pulley system and chain reactions. Bub and Bob then set off to retrieve these bubbles and restore the light and peace to their planet. She splits this rainbow into 7 light bubbles. One day, the sun fails to rise because the Fairy of the Night, Cleon, has stolen the light source known as the Rainbow for Full-Moon Madame Luna. On the planet Bubbleluna lives the twins Bub and Bob.









    Psn bust a move 4